1.1 The captains shall toss for choice of goal end or first Centre Pass and notify the Umpires and the Scorers of the result.
2.1 we endeavour to allocate two umpires per game, at least one of whom will always be a qualified. Occasionally, games may be played with only one umpire.
3.1 Games will either be played in 2 equal halves, or 4 equal quarters depending on league.
3.2 If teams are more than 3 minutes late to the court after the timer has started, their opponent may be rewarded with 1 goal per minute after this time, until both teams are on court and ready to play.
4.1 All players except Centres must be in their respective goal third for the Centre pass.
4.2 When the Centre who is taking the Centre pass steps in the Circle (on one or both feet) the whistle shall be immediately blown.
4.3 If players are offside when the whistle is blown, a free pass is given to the opposing team at the location of the breaking. If this is not a benefit to the team who are receiving the free pass, advantage shall be played.
5.1 A player, with or without the ball, shall be offside if that player enters any area other than the playing area for that designated position.
5.2 A player may reach over to retrieve a ball but must not step into an offside area for any reason (including retrieving a ball, or seeing to an injured player before time is called). Penalty - Free Pass to the opposing team where the offside happened.
6.1 A ball is Out of Court when it:
a) touches the ground out of court;
b) touches an object or person in contact with the ground outside the Court;
c) is held by a player in contact with the ground, an object or a person outside the Court.
6.2 A ball that hits a goal post and is rebounded into play is not Out of Court.
6.3 When a player has a Throw In from off court, their foot must not be touching the line. Penalty - Throw in to the team opposing the one who last had contact with the ball, to be taken where the ball crossed the line.
7.1 An attempt to intercept or defend the ball may be made by a defending player if the distance on the ground is not less than 0.9m/3ft from the landing foot of the player with the ball.
7.2 Players may defend by jumping upwards or towards the player with the ball as long as they are not within 0.9m/3ft.
7.3 The defender is not obstructing if the arms are outstretched to:
a) catch, deflect or intercept a pass;
b) obtain a rebound from a shot at goal. Penalty - Penalty Pass or Shot (where applicable) where the obstruction happened.
8.1 No player may contact an opponent, either accidentally or deliberately.
Penalty – Penalty Pass or Shot (where applicable) where the obstruction happened.
9.1 A player may catch the ball, or direct it to another player, having bounced the ball once.
9.2 A player may lean on the ball to prevent going offside or falling over.
9.3 A player may not throw the ball from any position other than standing.
9.4 A player may not strike the ball with a fist, kick the ball or use the Goalpost as a mean of regaining balance or support.
Penalty - Free Pass to the opposing team where the infringement occurred.
10.1 A player may not take a second step with their landing foot after receiving the ball. This includes dragging, sliding and hopping.
10.2 If a player lands on both feet simultaneously, they may choose which foot to move. The foot remaining static will then be their ‘landing foot’.
Penalty - Free Pass to the opposing team where the infringement occurred.
11.1 The player taking the penalty must take up the position clearly directed and indicated by the Umpire. The penalised player must not move or attempt to take part in play either physically or verbally until the ball has left the hands of the thrower.
11.2 It is the responsibility of the person who is taking the penalty to ensure that the penalised player is in place before they take the penalty. If the penalty is taken before it is set correctly, a free pass may be awarded to the other team at the Umpire’s discretion.
12.1 The two players must be stood 3ft/0.9m apart with their arms by the side before the Umpire can release the ball.
12.2 The ball may be caught or batted in any direction except directly at the opposing player.
13.1 Players must be call ‘Time’ for the Umpires to stop the game in the event of any injury.
14.1 Teams are allowed seven (7) players on the court at any one time and up to ten (10) in a squad..